I admittedly used to love Farmville. First semester sophomore year, I filled my study breaks with Farmville. I also filled my studying with Farmville. It was very entertaining to watch my little farm grow because of the work I put into it. I justified my perfected time-wasting by pretending that the economics were completely accurate and that the game was a good portrayal of real life.
Then I bought a tractor and Farmville informed me that, to fuel the tractor, I had to spend money on the game. Real money. What a joke. I could not possibly sit still long enough to run my farm without a tractor. I quit playing Farmville.
I think Farmville’s business model is lame. I will call it the bottle rocket business model. It preys on users that are obsessed with their product for a short time and spend some money on it. Even the product itself is only a fad. This business is purely to make money through a fad.
The problem is, they’re making money. That says something about us. We’re lame too.


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